
Miki Cash is one of the model animators. He starts with lav, where he and Golly act out the lines. When that is done, the set is put in his cubical where he will be animating and the puppet is put into shot to see how it will look. But before jay can start animating there are a few things he likes to do, such as adjusting the face a bit and getting to know the model.
The animators use between 10 and 20 different mouths for different expressions which they just slot into place and sculpt around to make the join imperceptible. A different mouth is needed for each phonetic sound. For instance, ‘ahh’ is very different to ‘mmm’.
The animators try to film between 3 and 5 seconds of material a day and each shot tends to last 20 seconds. That means it takes 4 days just to create a 15 second shot. Compared to other Aardman productions, creature comforts have quite a quick turnaround. Unlike chicken run which took a week to create a 4 second sequence.
Although creature comforts have a consistent style for all the animals, we all agree that each animator has his/her distinctive approach. We can pick out who has done what because we all have certain mannerisms that we use, for example a store of eye or mouth movements. After a while the characters even take characteristics from their animators.
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